Crusader
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Developer: Carthum Conglomerate Carthum ships are the very embodiment of the Amarrian warfare philosophy. Possessing sturdy armor and advanced weapon systems, they provide a nice mix of offense and defense. On the other hand, their electronic and shield systems tend to be rather limited. Amarr Frigate bonuses (per skill level): 10 % reduction in Small Energy Turret activation cost 5 % bonus to Small Energy Turret damage Interceptors bonuses (per skill level): 15 % reduction in Microwarpdrive signature radius penalty 8 % bonus to Small Energy Turret tracking speed Role Bonus: 80 % reduction in Propulsion Jamming systems activation cost Immune to Interdiction Sphere Launcher, Warp Disruption Field Generator and Mobile Small, Medium and Large Warp Disruptor |
Armor
| Armor Hitpoints | 575 HP | |
| Armor EM Damage Resistance | 50 % | |
| Armor Explosive Damage Resistance | 30 % | |
| Armor Kinetic Damage Resistance | 25 % | |
| Armor Thermal Damage Resistance | 35 % |
Shield
| Shield Capacity | 225 HP | |
| Shield recharge time | 625000 s | |
| Shield EM Damage Resistance | 0 % | |
| Shield Explosive Damage Resistance | 60 % | |
| Shield Kinetic Damage Resistance | 40 % | |
| Shield Thermal Damage Resistance | 20 % |
Astronautic
| Cargo capacity | 90 m3 | |
| Mass | 1,050,000 kg | |
| Volume | 28100 m3 | |
| Baseprice | 0 ISK |
Fitting
| High Slots | 4 | |
| Medium Slots | 2 | |
| Low Slots | 4 | |
| Rig Slots | 2 | |
| Calibration | 400 points | |
| Drone Bandwidth | 0 Mbit/sec | |
| Launcher Hardpoints | 0 hardpoints | |
| Turret Hardpoints | 4 hardpoints | |
| Powergrid Output | 48 MW | |
| CPU Output | 120 tf |
Combat
| Maximum Targeting Range | 25000 m | |
| Scan Resolution | 975 mm | |
| Maximum Locked Targets | 5 | |
| RADAR Sensor Strength | 10 points | |
| Ladar Sensor Strength | 0 points | |
| Magnetometric Sensor Strength | 0 points | |
| Gravimetric Sensor Strength | 0 points | |
| Signature Radius | 32 m |
Misc
| Tech Level | 2 Level |